3 comments on “Drawing / Inking API in WinRT (C#) – III

  1. Pingback: Drawing / Inking API in WinRT (C#) – II | Can Bilgin

  2. Hey Can
    i m working on an app similar to this sample
    i m using canvas
    i draw chaps on canvas

    but the problem is i want to save that canvas as xaml and reload that
    i mean i want to do serialisation/deserialisation on canvas object

    do u know how can i achieve that in winrt ?

    • Hey nawaz, your only out is to use the direct draw with a c++ runtime component. Then you would get the geometries and create them again with the DirectDraw and push them to a file. I think there are WinRT samples for the direct draw for 2d already on MSDN. But it would be a nice sequel article for these posts, I will try to work on it.

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